[Solved] Homework 05: Arrays

$25

File Name: Homework_05:_Arrays.zip
File Size: 178.98 KB

SKU: [Solved] Homework 05: Arrays Category: Tag:
5/5 - (1 vote)

Prerequisites

  1. Arrays
    • Know how to declare, initialize and use multidimensional arrays.
  2. Repetition
    • Use loops to traverse through a multidimensional array.
  3. Scanner Libraries

Description

Arrays are data structures consisting of a collection of elements of the same type. Each element is accessible via 1 or more indices. In a one-dimensional array, each element can be accessed using one index. For example, arr[2] accesses the third element of the one-dimensional array called arr . In a two-dimensional array, each element can be accessed using two indices. For example, arr[2][1] accesses the element at the third row and the second column of a two-dimensional array called arr .

To access all elements of an array, it is convenient to use for loops. For a one-dimensional array, the following will print all elements of the array called arr , one on each line:

for (int i = 0; i < arr.length; i++) { System.out.println(arr[i]);

}

And similarly for a two-dimensional array, one for loop for each dimension can be used:

for (int i = 0; i < garage.length; i++) { System.out.println(Row: + i);

for (int j = 0; j < garage[i].length; j++) { System.out.println(arr[i][j]);

}

System.out.println(); }

In this assignment you will be creating a simulation for Conways Game of Life. To see a simulation you can go to https://bitstorm.org/gameoflife/. The general rules are as follows:

Rules:

  • For a cell that is alive or populated:
  • Any cell with fewer than two live neighbors dies Any cell with more than three live neighbors dies Any cell with two or three neighbors survives.
  • For a cell that is empty or unpopulated:
  • Each cell with three neighbors becomes populated.

An empty cell will be denoted with a 0 whereas a populated cell will be shown as a 1.

Visual Example

In these examples the black cells are live and the white cells are dead.

Generation 0 Generation 1

Tasks

Task 1 Create the Initial Grid (10 Points)

  1. At the beginning of the program, ask the user to enter one value for the size of the square matrix
  1. Then create a two-dimensional array of ints to represent the grid . You can assume that the user will input a valid integer .
  1. Have the user enter the strings that follow the form 0,1,0,1,1,0,1 for each row.
  1. Print out Generation 0: followed by the 2D array

Enter number of rows/columns:

3

1,0,1

1,1,0

0,1,1

Generation 0:

1 0 1

1 1 0

0 1 1

Task 2 Calculating Next Generation (85 Points)

Using the Conways Game of Life Rules listed above, create the next generation of cells.

//after one iteration Generation 0 becomes Generation 1

Generation 0:

  • 1 1
  • 0 0

0 1 0

Generation 1:

  • 1 0
  • 0 1

0 0 0

Task 3 Looping (5 Points)

  1. If the user inputs q or Q, then the program will terminate
  1. If the user inputs any character other than q or Q, the program will output the next generation of cells.

Example Execution

Enter number of rows/columns: 30,1,1 1,0,0 0,1,0 Generation 0:0 1 11 0 00 1 0n Generation 1:0 1 01 0 10 0 0n Generation 2:0 1 00 1 00 0 0n Generation 3:0 0 00 0 00 0 0n Generation 4:0 0 00 0 00 0 0q Program Terminated

Submission

Items needed for submission

GameOfLife.java

Reviews

There are no reviews yet.

Only logged in customers who have purchased this product may leave a review.

Shopping Cart
[Solved] Homework 05: Arrays
$25