You are expected to design and implement a processor which supports instruction set: (AND, ADD, LD, ST, ANDI, ADDI, CMP, JUMP, JE, JA, JB, JBE, JAE). Processor will have 16 bits address width and 16 bits data width. Processor will have 5 parts as follows. Register File will hold register values and signal to write into any register. There will be 8 registers in processor. Instruction Memory will be a read-only memory and instructions will be stored in this component. If the current instruction is not one of the JUMP instructions(JUMP, JE, JA etc.); the next instruction will be fetched and executed consecutively from this memory. Data Memory will be read-write memory which will store data. Program will be able to read data from data memory, and also store data to this memory. Data Memory will have 10 bits address width, and 16 bits data width. Control Unit will produce proper signals to all datapath components. For example if the instruction is ST, control unit should produce memWrite signal which will allow Data Memory component to write data value on its data input to the address on its address input. Arithmetic Logic Unit (ALU) will compute arithmetic operations ADD,AND,ADDI,ANDI. Operands will be fetched from register+register or register+ immediate value. Result will be stored to the Register File. Control unit should produce proper signals to ALU according to instruction opcode (Every instruction should have distinct operational code). Detailed information about instructions is given below.
ADD,AND will have same form.
ADD instruction will add two register, and store result into another register.Structure of instruction is:
ADD DST,SRC1,SRC2
where SRC1 and SRC2 are source registers, and DST is destination register
for the operation.
ADDI,ANDI,ORI will have same form.
ADDI instruction will add a register value and immediate value, and store the result into another register.Form of instruction is: ADDI DST,SRC1,IMM
where SRC1 is a register, DST is destination register and IMM is immediate
value. IMM size will be max available size on your processors design.
JUMP instruction will set the Program Counter(PC will hold current instructions address) to the given value in the instruction.
JUMP ADDR
where ADDR will be in PC relative mode. ADDR will be offset and it can be
negative. For example: JUMP 3
instruction will set PC to: next instructions address + 3( go forward 3
instruction) JUMP
5
instruction will set PC to: next instructions address 5 (go back 5
instruction)
LD instruction will load a value from Data Memory to any register. LD DST,ADDR
where DST is a register to load and ADDR is a address in max available bit
size. Upper bits of ADDR will be zero extended.
ST instruction will store value from a register to Data Memory. ST SRC,ADDR
where SRC is a register to fetch data and ADDR is a Data Memory address
to store content of the register. Upper bits of ADDR will be zero extended.
Compare instruction will compare two operands, then will update the flag values of zero flag ZF and carry flag CF. Following conditional jump instruction will set the destination address if the condition holds. CMP OP1,OP2
will compare registers OP1 and OP2 if they are equal, flag values will be ZF=1, CF=0, if the first operands value is greater flag values will be ZF=0, CF=0, if the first operands value is less than the second operand flag values will be ZF=0,CF=1.
As in the JUMP instruction, but conditional with the flag values, JE, JA, JB, JAE, JBE jumps to a new destination address. JE ADDR
If flag values are (ZF=1, CF=0), PC will be set to ADDR(PC-relative). JA ADDR
if flag values are (ZF=0, CF=0), PC will be set to ADDR(PC-relative). JB ADDR if flag values are (ZF=0, CF=1), PC will be set to ADDR(PC-relative). JAE ADDR if flag values are (CF=0), PC will be set to ADDR(PC-relative). JBE ADDR if flag values are (CF=1 or ZF=1), PC will be set to ADDR(PC-relative).
Design Guide
Since you already have your instructions and instruction length(16 bits), your design process includes; instruction set architecture and control unit design. For instruction set architecture you should decide on fields of your instruction like, what will be size of opcode field? How many bits to reserve for register addressing in instruction? What is the maximum possible size for immediate part? Control unit design will include proper signal generation for whole datapath. First, you should define a Finite State Machine for your processor(Micro-programmed control unit is not allowed!). For every instruction you should decide, How many states an instruction will need to execute? What will be the control signals for each state of an instruction ?
For example LD instruction will do following operations consecutively:
- Read PC value
- Fetch instruction from Instruction Memory with address given in PC
- Read Data Memory with given address in instruction
- Write content from Data Memory to destination register.
LD instruction will require 4 states to complete. At each state some signals should control components to do right operations. For example at state 1, PCread signal, which will allow PC to put its content on its output, should be activated. Remember that PC is a 16 bit register which holds the current instructions address. At state 2, instruction fetch, instruction will be fetched from Instruction Memory. Therefore, instRead signal will be activated. At state 3, extended address will be put on address input of Data Memory, and dataMemRead signal will be activated. At state 4, we will write output from Data Memory to the register given in instruction. So, regWrite signal will be activated. Remember that, your full Datapath will contain additional combinatorial components like multiplexer,adder, ALU. Control signals have to be designed also for these parts of processor. For example, if current instruction is not setting PC value(not one of JUMP instructions), your next PC value will be PC+1. Since there is two possible next value for PC, there should be a multiplexer at input of PC register with two inputs: PC+1 and PC relative calculated address from instructions JUMP group. You should produce a signal for this multiplexer Pcselect signal. Your design must include following signals also. (Remember that there can be additional signals and these signals are dependent on your design ! Mux signals or other additional signals).
ALUcontrol signal should select operation on the Arithmetic Logic Unit
(ALU). For example there are 3 arithmetic or logic operation on ALU(AND,OR,ADD). ALUcontrol must be at least 2 bits and for every operation 2 bit value has to be assigned.
MemWrite signal must be 1 for the final state of ST instruction.
PCwrite at the final state of JUMP instructions, PC will be modified. PCwrite signal must be 1.
Assembly Language
You should first design your instruction set architecture(ISA). Draw your ISA to the paper
by hand or by any schematic tool. When the details are clear about your processor, you can write an assembler to produce machine code input for your processor. Assembler will convert given mnemonics to the binary codes. You can use any programming language. In assembly language refer registers as R0,R1 R7. Some example instructions:
ADD R5,R0,R2 // which will do R5=R0+R2
ADDI R3,R1,12 // which will do R3=R1+Extend[12]
LD R5,12 // which will do R5=DataMemory[Extend[12]]
Assembler input will be a code sequence of assembly language given in above instruction set. Conversion of mnemonics to `.hex` output will depend on your ISA. Since our processor is 16 bits, for each instruction assembler should output 4 digit hexadecimal number like following:
4000
4202
8440
8683
C60A
86EC
2801
2063
A000
This output file will be input to your Logism design. Logisim memory file with above machine code looks like: v2.0 raw
4000 4202 8440 8683 c60a 86ec 2801 2063 a000
Logisim Component Design
You are expected to design your processor on Logisim schematic design software. In this phase of the project, you will design your components on the datapath except Control Unit. You have to make sure all components working properly by unit testing.
Logisim Design with Control Unit
Last phase of the project includes whole datapath with Control Unit. Datapath signals on datapath must be generated in Control Unit using a Finite State Machine. Since there will be different designs, you are responsible for preparing test inputs for your own processor. You are expected to write an assembly code with all instructions defined above. Then, your assembler will convert assembly code to machine code which will be input for your logisim design. You can load this machine code to the Instruction Memory by right clicking on Memory component on Logisim software.
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