/*
Copyright 2011 Etay Meiri
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program.If not, see
*/
#ifndef GBUFFER_H
#defineGBUFFER_H
class GBuffer
{
GLuint FBO;
GLuint *textures;
GLuint depthTexture;
int fbWidth, fbHeight;
int numTextures;
public:
GBuffer( unsigned int width, unsigned int height, int nTextures, GLFWwindow *window );
~GBuffer();
void BindForWriting();
void BindForReading();
void BindTexture( int textureNumber );
void SetReadBuffer( int textureNumber );
void setDrawBuffers( int numDrawBuffers, int *bufferIDs );
void DrawGBuffers();
};
#endif
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