WebGL Introduction
This assignment will use the gasket1.html and gasket1.js which are explained in Ch 2. Using these files
as the baseline, do following
• move all JS code out of html file
• draw following in continuous loop—say 10 times
◦ change color—each iteration will be different color
◦ change size of image—large to small in steps and back to original size
◦ vary number of points in steps of 500-5000
Files may be found in
http://cs.uml.edu/~kseethar/Spring2020/programs/p1/
Deliverables
• Source files
• Sample Input/output
• 1 page report : Write about issues faced, lessons learned, any remaining bugs etc.
Extra Credit
• any other functionality …. – please document in report and code.
Deadline and Late Submissions
• The assignment is due on the date specified above at 11:59:59 PM
• Each day late will incur a penalty of 5% of the grade for the assignment; for example, if the
assignment is 3 days late, the maximum grade will be 85 out of 100—15 will be subtracted
from whatever grade is assigned.
Assignment, COMP.4270/5460, gasket1.html, gasket1.js, Introduction, points], Programming, solved, This, WebGL, will
[SOLVED] Comp.4270/5460 programming assignment 1 [3 points] webgl introduction this assignment will use the gasket1.html and gasket1.js
$25
File Name: Comp_4270_5460_programming_assignment_1__3_points__webgl_introduction_this_assignment_will_use_the_gasket1_html_and_gasket1_js.zip
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