P1 pdf
ray tracing1
Q1.1 1.2 pointvector
Q2.1 ray
Q2.2 cameracamerascreen
Q2.3ray
Q2.4sphere
Q2.5intersect
Q2.6intersect Q2.3
Q3.1Graphics,F#F#Graphics
Ambiantediffusespculaire
Q4.1 rgb
==========bug===============
Q4.1ka, kd ,ks30-1Blinn-Phong
Q4.2Q2.3anisotropy
Q4.3Ambianteilluminatecolor
Q4.4intersectvector
Q4.5illuminatediffusecolor
Q4.6illuminate
Q4.7intersect
Q5.1
Q5.2
Q5.3
Q5.4
P2 erpdf
Q1.1sceneLoader
Q1.2
Q1.3scene
Q2.1planeintersect
Q2.2intersect
Q3.1kd-treemliintersect,min,maxkd-tree
Q3.2type kd-tree
Q3.3scenekd-tree
Q3.4kd-tree
Q3.5kd-tree
Q4
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