[SOLVED] 程序代写代做代考 gui flex chain Hive Software Construction & Design 1

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Software Construction & Design 1

The University of Sydney Page 1

Software Design and

Construction 2

SOFT3202 / COMP9202

Advanced Design Patterns

(GoF)

School of Information Technologies

Dr. Basem Suleiman

The University of Sydney Page 2

Copyright Warning

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pursuant to Part VB of the Copyright Act 1968 (the
Act ).

The material in this communication may be subject
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Do not remove this notice.

The University of Sydney Page 3

Agenda

– GoF Design Patterns

– Flyweight

– Bridge

– Chain of Responsibility

The University of Sydney Page 4

Flyweight Design Pattern

Object Structural

The University of Sydney Page 5

Motivation – Text Editor Application

– Design of document editor system

– Use objects to represents tables/figures

– Use object for each character

– Discuss benefits and drawbacks ?

The University of Sydney Page 6

Flyweight – Motivation

– Flexibility at fine granular level – uniform

formatting and processing

– Support new character set without impacting

other functions (extensibility)

– Very high cost (memory)

The University of Sydney Page 7

Motivation – Text Editor Application

– An object for each letter of the alphabet

– Shared object than can be used in multiple contexts simultaneously

– What about object’s state?

– Character code

– Character position (coordinates)

– Typographic style

– Given the sharing aspect, how the above states should be stored?

The University of Sydney Page 8

Motivation – Text Editor Application

– An object for each letter of the alphabet

– Shared object than can be used in multiple contexts simultaneously

– What about object’s state?

– Character code (intrinsic/shared)

– Character position (extrinsic/not shared)

– Typographic style (extrinsic/not shared)

– Given the sharing aspect, how the above states should be stored?

– Intrinsic state: shared and thus stored in the shared object

– Extrinsic state: cannot be shared as it depends on the context (client’s responsibility)

The University of Sydney Page 9

Text Editor Application – Flyweight Objects

– One shared flyweight object per

character which can appear in

different contexts in the document

structure

The University of Sydney Page 10

Text Editor Application – Flyweight Design

The University of Sydney Page 11

Flyweight Pattern

– Object structural

– Intent:
– Use sharing to support large numbers of fine-grained objects efficiently

– Applicability:
– Large number of objects are used

– Storage costs are high

– Most object state can be made extrinsic

– Many groups of objects may be replaced by relatively few shared objects once

extrinsic state is removed

– The application does not depend on object identity

The University of Sydney Page 12

Flyweight – Structure

The University of Sydney Page 13

Flyweight – Participants & Collaboration

– Flyweight (Glyph)
– Interface for extrinsic state

– ConcereteFlyweight (Charcterer)
– Implements Flyweight interface adding intrinsic state

– UnsharedConcereteFlyweight (Row, Column)
– Make some concrete flyweight subclasses unshared

– FlyweightFactory
– Creates and manages flyweight objects and ensure proper sharing

– Client
– Maintains a reference to flyweights

Eunice
https://www.cnblogs.com/vrliym/archive/2010/11/08/1872190.html

The University of Sydney Page 14

FlyweightConsequences

– Benefits
– Efficiency: save memory at run-time (sharing objects, intrinsic state)

– Consistency: centralized objects’ state

– Drawback
– Un-time costs to transfer find and/or compute extrinsic stae

– All objects are controlled identically

The University of Sydney Page 15

Flyweight – Implementation

– Extrinsic state and efficient storage
– If there are as many different kinds of extrinsic state as there are objects before

sharing, then removing it from shared objects won’t reduce storage costs

– Managing shared objects
– FlyweightFactory objects often use an associative store to let clients look up flyweight of

interests

– Sharing implies reference counting or garbage collection to reclaim a flyweight’s storage

when it’s no longer needed, especially when number of flyweights is large

The University of Sydney Page 16

Flyweight – Related Patterns

– Composite
– Flyweight often combined with the composite pattern to implement a

hierarchical structure as a graph with shared nodes

• Leaf nodes cannot store a pointer to their parent (passed)

– State and Strategy Patterns
– Flyweight often implement state and strategy objects as flyweights

The University of Sydney Page 17

Bridge

Object Structural

The University of Sydney Page 18

Motivating Scenario

– Portable window abstraction in a user interface

toolkit

– Abstraction to allow writing applications that

work in different platforms (e.g., Windows, IBM)

– Design using inheritance (right diagram)

– Good/bad design? Why/Why not?

The University of Sydney Page 19

Motivating Scenario – Design with Inheritance

– Extend window abstraction to cover

different implementation, BUT:

– Implement many classes in the

hierarchy

– Strong binding between abstraction

and binding(client code is platform-

dependent)

The University of Sydney Page 20

Better Design – using the Bridge

– . Bridge

The University of Sydney Page 21

Bridge Pattern (Handle or Body)

– Avoid permanent binding between an abstraction and its implementation

– Abstractions and their implementations should be extensible

– Changes in an abstraction’s implementation should not impact its client

– Large number of classes involved
– Split into two class hierarchies (“nested generalization”)

– Share an implementation on multiple objects and make the client unaware of it

The University of Sydney Page 22

Bridge Pattern – Participants and Collaboration

– .

Client

The University of Sydney Page 23

Bridge Pattern – Participants and Collaboration

– Abstraction (Window)
– Defines the abstraction’s interface and maintains a reference to an object of type

Implementor

– RefinedAbstraction (IconWindow)
– Extends the interface defined by Abstraction

– Implementor (Windowlmp)
– Defines the interface for implementation classes.

– The Implementor interface provides only primitive operations, and Abstraction

defines higher-level operations based on these primitives

– Concretelmplementor (XWindowImp, PMWindowImp)
– Implements the Implement or interface and defines itsconcrete implementation.

– Client
– Abstraction forwards client requests to its Implementor object.

The University of Sydney Page 24

Bridge Pattern – Consequences

– Decoupling interface and implementation
– Implementation can be configured at run-time

– Reduce compile-time dependencies on implementation

– Better structured design

– Improve extensibility
– Abstraction and implementor can be extended independently

– Hiding implementation details from clients

– Increased complexity!
– Two hierarchies to grow and to manage

The University of Sydney Page 25

Bridge Pattern – Implementation

– One implementor
– Abstract implementor class isn’t necessary if there’s only one implementation

– It’s still useful when a change in the implementation of a class must not affect its

existing clients

– Creating the right implementor object when there is more than one
– Abstraction’s constructor if it knows about all ConcereteImplementor classes

– A collection class supports multiple implementations, decide by the collection’s size

• Use linked list for a small collection

• Use a hash table for a large collection

– Default implementation which can be changed according to usage

The University of Sydney Page 26

Bridge Pattern – Related Patterns

– Abstract Factory
– Can create and configure particular Bridge

– Adapter
– Aims at making un-related classes work together(after design consideration)

– Bridge focuses on making abstraction and implementations vary independently

(during design)

The University of Sydney Page 27

Chain of Responsibility

(CoR)

Object Behavioural

The University of Sydney Page 28

Motivating Scenario – GUI with Help

– GUI with a help facility where a user gets help information by clicking on it

– Help information dependent on the interface’s context (context-sensitive)
– Button in dialog box vs. button in a window

– Display general help info. About the immediate context in case no specific help

exits

The University of Sydney Page 29

GUI with Help – Potential Design

– Organize help info. according from the most specific to the most general

– Several UI objects, one per help request

– Discuss the prose/cons of this design.

The University of Sydney Page 30

GUI with Help – Potential Design

– It helps to serve different types of help requests

– However, the object that ultimately provides the help isn’t known explicitly

to the object that initiates the help request (strong coupling)

– So, we need a way to decouple the object that initiates the help request

from those that might provide the help information

The University of Sydney Page 31

Better Design – Chain of Responsibility (CoR)

– Provide multiple objects a chance to handle a request
– Pass the request along a chain of objects until one handles it

– First object receives the request either handles it or forward it to the next

candidate on the chain, and so on so forth

– The request has an implicit receiver as the requester object has no explicit

knowledge of the handler object

The University of Sydney Page 32

Better Design – Chain of Responsibility (CoR)

– Solution details
– User clicks the “Print” button’s help

(contained in PrintDialog instance)

– PrintDialog knows the object it belongs to

– The client (request issuer) has no direct

reference to the object that ultimately

realizes it

The University of Sydney Page 33

Better Design – Chain of Responsibility (CoR)

– How to ensure implicit receiver?
– Each object shares common interface for handling requests and accessing its

successors on the chain

– Classes that want to handle help

requests can make HelpHandlera

parent

– HelpHandler’s HandleHelp

forwards the request to the

success by default

– Subclasses can override this

operation to provide help under

the right conditions

The University of Sydney Page 34

Chain of Responsibility Pattern

– Intent
– Avoid coupling the sender of a request to its receiver

– It allows more than one object a chance to handle the request

– Chain the receiving objects and pass the request along the chain until an object

handles it

– Use
– More than one object may handle a request, and the handler should be ascertained

dynamically

– Hide the receiver (explicitly) when a request should be issued to one of several

objects

– The handling behavior should be specified dynamically

The University of Sydney Page 35

CoR Pattern – Structure

Class structure

Typical object

structure

The University of Sydney Page 36

CoR Pattern – Participants and Collaboration

– Handler (HelpHandler)
– Defines interface for handling requests

– May implement the successor line

– ConcreteHandler (PrintButton, PrintDialog)
– Handles requests it is responsible for

– forwards the request to its successor if it cannot handle it

– Client
– Initiates a request which will be propagated along the chain until a

ConcereteHandler takes responsibility for handling it

The University of Sydney Page 37

CoR Pattern – Consequences

– Reduced Coupling
– Objects in the chain does not have explicit knowledge about each other

– Flexibility in distributing responsibilities among objects
– Can add/change responsibilities at run-time

– Requests could be unhandled
– There’s no guarantee that a request could be handled

The University of Sydney Page 38

CoR Pattern – Implementation (1)

– Declaring child management operations: which classes declare the child management

operations (add, remove) in the composite class hierarchy:

– Define child management interface at the class hierarchy’s root

• Allows treating all components uniformly (transparent)

• Clients may add/remove objects from leaves (not safe)

– Child management in the composite class

• Add/remove objects at the compile-time in statically typed languages (safe)

• Leaves and composites have different interfaces (not transparent

– Transparency over safety

The University of Sydney Page 39

CoR Pattern – Implementation (2)

– Child ordering

– Ordering on the children of composite is important in some designs

– Composites represents parse trees then compound statements can be instances of a

composite whose children must be ordered to reflect the program

– Design child access and management interfaces carefully to manage the sequence

(use iterator pattern)

The University of Sydney Page 40

CoR Pattern – Related Patterns

– Composite
– In CoR pattern, a component’s parent can act as its successor and hence the use of

Composite pattern

The University of Sydney Page 41

References

– Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides.
1995. Design Patterns: Elements of Reusable Object-Oriented Software.
Pearson.

– OO Design, Online: [https://www.oodesign.com/bridge-pattern.html]

https://www.oodesign.com/bridge-pattern.html

The University of Sydney Page 42

W7 Tutorial: Practical

Exercises/coding

W7 Lecture: Enterprise Design

Patterns

Testing Assignment A2

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[SOLVED] 程序代写代做代考 gui flex chain Hive Software Construction & Design 1
30 $