[SOLVED] 程序代写代做代考 1007ICT / 1807ICT / 7611ICT Computer Systems & Networks

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1007ICT / 1807ICT / 7611ICT Computer Systems & Networks
3C. Digital Logic and Digital Circuits
Dr. Sven Venema Dr. Vallipuram Muthukkumarasamy

Last Lecture:
Topics Covered:
• Logic unit, Selection logic, Decoder logic
• Multiplexing and Demultiplexing
• Half and Full adders

Lecture Content
 Learningobjectives
 Arithmeticlogicunit
 Binarymultiplicationanddivision
 Shifting
 SequentialLogic
 Datalatches,S-RLatch
 Clocksandsynchronisation
 Registers,Buses,Computermemory
© Ruben Gonzalez. Revised and updated by Sven Venema, Vallipuram Muthukkumarasamy, and Wee Lum Tan
Page 3

Learning Objectives
At the end of this lecture you will have gained an understanding of:
 Arithmetic logic unit
 Binary multiplication and division
 Shifting
 Sequential Logic
 Data latches, S-R Latch
 Clocks and synchronisation
 Registers, Buses, Computer memory
© Ruben Gonzalez. Revised and updated by Sven Venema, Vallipuram Muthukkumarasamy, and Wee Lum Tan
Page 4

ALU – Arithmetic Logic Unit (Section 7.2)
 The ALU is a general processing element
 It puts everything we have learnt together
 ALUs are combined in parallel for multi-bit versions
AB
AND
OR
XOR
Select Cin Cout
1 bit ALU
Select
Cout
A2 B2 A1
ALU ALU
B1 A0 B0
ALU
Cin
Full Adder
Output
3 bit ALU
© Ruben Gonzalez. Revised and updated by Sven Venema, Vallipuram Muthukkumarasamy, and Wee Lum Tan
Page 5
Output

Multiplication and Division By 2
To multiply by 2 in binary, shift bits left and insert a zero at the right hand side.

Carry out
0

To divide by 2 in binary, shift bits right and insert a zero at the left hand side.
0 Carry out
(ignored)
© Ruben Gonzalez. Revised and updated by Sven Venema, Vallipuram Muthukkumarasamy, and Wee Lum Tan
Page 6
00012 = 110 00102 = 210 01002 = 410
01112 = 710 00112 = 310 00012 = 110

Shifters
 Wecanusemultiplexorstoshiftbitsleftandright.
 Weneedtoselecteachoutputbittobetheinputbit
on its left or right side
Inputs
D4
D3
D2
D1
D0
Shift Left
Outputs
X3
X3
X2
X1
X0
Inputs
D4
D3
D2
D1
D0
Shift Right
Outputs
X3
X3
X2
X1
X0
Sign or 0 Left / Right
4 bit shifter
D3 D2 D1 D0
0
X3 X2 X1 X0
© Ruben Gonzalez. Revised and updated by Sven Venema, Vallipuram Muthukkumarasamy, and Wee Lum Tan
Page 7

Shifters
What if we also want the shifter to not shift or to set the output to zero? Use a 4-input multiplexor
D3 D2 D1 D0
SEL
Out
00
Zero
01
Right
10
Left
11
Thru

TLRZ TLRZ TLRZ TLRZ
Sign or 0 SEL
0
X3 X2 X1 X0
Page 8
© Ruben Gonzalez. Revised and updated by Sven Venema, Vallipuram Muthukkumarasamy, and Wee Lum Tan

Arbitrary Multiplication
 TomultiplybyothernumberssayA*B–wecouldaddAto itself B times, but it’s faster to use shifts and adds like this…
 The powers of 2 you need to add to get the multiplicand determines the number combination of shifts and addition we need to perform on the multiplier (ie the 1s in its binary value)
 Let << denote the binary left shift operator: 10×5=(10×4)+(10×1)=1100102 Mult.ShiftsBinaryHex10 x 4 10 x 11010 << 2 1010 << 010100000101028 0A 5 = 1012= 1002 + 12 =4+1 10×7=(10×4)+(10×2)+(10×1)=10001102 Mult.ShiftsBinaryHex10 x 4 10 x 2 10 x 11010 << 2 1010 << 1 1010 << 010100001010000101028 14 0A 7 = 1112=1002 +102 +12 =4+2+1© Ruben Gonzalez. Revised and updated by Sven Venema, Vallipuram Muthukkumarasamy, and Wee Lum TanPage 9 Multiplication ExampleMultiply SumA x BCheck every bit position of B so that if: bitposition0ofBis1,addAtothesum. bitposition1ofBis1,addA<<1tothesum.  bitposition2ofBis1,addA<<2tothesum.  bitposition3ofBis1,addA<<3tothesum.  etc.. 10 × 13 = 130 10102 x 11012Note: 10102 << 1 is not added as bit position 1 of 11012 is 0. 10102 <<0 10102 <<2 10102 <<310102 1010002 + 10100002 + 100000102 = 130 © Ruben Gonzalez. Revised and updated by Sven Venema, Vallipuram Muthukkumarasamy, and Wee Lum TanPage 10 Arbitrary Division Forarbitrarydivisionwecanusebasicbinarylong division.84 21 2 113 / 3 = 1 1 0 1 / 1 1 = 4 Remainder 1 1 0 0 Answer: 4 1 1 1 1 01-1 10 0 1 Remainder: 1 © Ruben Gonzalez. Revised and updated by Sven Venema, Vallipuram Muthukkumarasamy, and Wee Lum TanPage 11 Sequential Logic (Section 2.5)Previously we looked atwhich produces an output as some combination of the input values.Sequential logic produces an output that depends not only on the inputs but on previous inputs as well. combinatorial logicInputOutputLogic Function © Ruben Gonzalez. Revised and updated by Sven Venema, Vallipuram Muthukkumarasamy, and Wee Lum TanPage 12FeedbackMemory Cell Data Latches Noneofthelogicfunctionswesawbeforecanstore any data… bits come in and go straight out again. A Considerthefollowinglogic:Latch is a logic function that can store bitsin Thiscanstorea‘1’bitbutnota‘0’bit.Weneed another input to tell it to store a ‘0’bit, like this.Q OR set resetORQ© Ruben Gonzalez. Revised and updated by Sven Venema, Vallipuram Muthukkumarasamy, and Wee Lum TanPage 13 S-R Latch (RS-Bistable) Let’srearrangethelogicabitasfollowsusingthe rules of logic (using DeMorgan’s Theorem) :SQSQ RR TheresultiscalledtheSR-latch(orRS-Bistable)  BothinputsarenormallyOFF(at0) TheSinputsetsthedatastateto1  TheRinputsetsthedatastateto0  HavingbothtoONatonceisillegal WhenbothareOFFthelatchisstable  EitherQ=0andQ=1 Or Q=1andQ=0 SQR Q© Ruben Gonzalez. Revised and updated by Sven Venema, Vallipuram Muthukkumarasamy, and Wee Lum TanPage 14 Clocks and Synchronisation Themainproblemwithlatchesisthataftertheinputs change the output is unstable for a short time. Ifwedirectlyconnecttheoutputofalatchtotheinput of another circuit then the circuit may be unstable Aclocksignalcancontrolwhenalatchcanloadits inputs after they are stable (ie when the clock is high)QQ10 S Clk 1010 R Clockedlatchesaresometimescalled Thefastertheclock–thefasterthatdatacanbestored/read into a latch© Ruben Gonzalez. Revised and updated by Sven Venema, Vallipuram Muthukkumarasamy, and Wee Lum TanPage 15FlipFlops;- Data Latch (Level-Triggered D-Type bistable) WecanuseDeMorgan’sTheoremagaintoconvertthe Latch to use NAND gates that is set using OFF inputs. BothinputsarenormallyON SettingStoOFFsetsthedatastateto1  SettingRtoOFFsetsthedatastateto0  HavingbothtoOFFatonceisillegalS R-QQQ Q WhenbothareONthelatchis Asimplemodificationoftheclockedversionletsusstable create the usefulDDFlipFlopLatch or DClk-Symbol DQ© Ruben Gonzalez. Revised and updated by Sven Venema, Vallipuram Muthukkumarasamy, and Wee Lum TanPage 16 Bits / Bytes / Words Ifcomputermemorywasonlyaddressedonebitata time, it would take quite a long time to retrieve enough data to any serious processing. Mostcomputersdonotprocessindividualbitsbut instead group them together into multiples of 8 eg 8, 16, 32, 64 etc.  Thesegroupsaredescribedaslength varies depending on the machine. An8bitwordiscalledawords, but word Byte.Nibble so 1 byte = 2 nibbles  A4bitwordiscalleda Therearenospecialnamesforothersizedwords.© Ruben Gonzalez. Revised and updated by Sven Venema, Vallipuram Muthukkumarasamy, and Wee Lum TanPage 17 RegistersData Latches (Level-Triggered D-Type bistables) allow us to store 1 bit of information but we can group them in parallel This is called a of multiple bits.register to store data consisting wordsize is the number of bits a register Thecan storeClkD3 D2 D1 D0Q3 Q2 Q1 Q0Simple 4 bit register using D-Latches D QD QD QD Q 76 5 4 3 2 10© Ruben Gonzalez. Revised and updated by Sven Venema, Vallipuram Muthukkumarasamy, and Wee Lum TanPage 188 bit register Buses Wecanconnectlogicgatestogetherwithlinesthat convey single bits of information between them. Withregisterswehavemultipleinputandoutput lines to convey N-bits of data to and from the register Abusisasetoflinesthatsimultaneouslyconveysa set of bits between components. Twotypesofbusesarecommonincomputer systems: point-to-point, and multipoint buses. Register APoint to Point BusShared Bus (Multipoint) Register B © Ruben Gonzalez. Revised and updated by Sven Venema, Vallipuram Muthukkumarasamy, and Wee Lum TanPage 19Reg AALUReg BMultipoint Buses use special gates with “tristate” outputs that can be connected together Computer Memory (Section 3.3) Wecanuseanarrayofregistersinseriestocreate a memory bank. Everyregisterlocationinthememorybankisgiven a unique address that is used so that we can select it and access the data stored in it. An8bitmachinewoulduseabankof8bitregisters and access 8 bit words from memory at a time.Location Bit43 706500200110 101100 0010 01100100 00000000 11111100 00111111005Fetching word at address 003 004would return the value 011001002 = 6416 = 10010003 002 001000© Ruben Gonzalez. Revised and updated by Sven Venema, Vallipuram Muthukkumarasamy, and Wee Lum TanPage 20 Computer Memory A memory bank needs some way of selecting memory addresses  A special register called a memory address register (is internal to the CPU contains the physical location of the next memory address that will be selected for reading/writing. Another internal register called the Memory Buffer Register (MAR) which MBR) MDR)] holds the value that was read [or Memory Data Register (/written to the selected memory address.Location Bit 706500200110 101100 0010 01100100 00000000 11111100 00111111 Read/Write control00500400300200100043 001 1 01 100 1 00MARMBR (MDR)© Ruben Gonzalez. Revised and updated by Sven Venema, Vallipuram Muthukkumarasamy, and Wee Lum TanPage 21 SummaryHave considered: Arithmetic logic unit Binary multiplication and division Shifting Sequential Logic Data latches, S-R Latch Clocks and synchronisation Registers, Buses, Computer memory© Ruben Gonzalez. Revised and updated by Sven Venema, Vallipuram Muthukkumarasamy, and Wee Lum TanPage 22 Next…. Processors © Ruben Gonzalez. Revised and updated by Sven Venema, Vallipuram Muthukkumarasamy, and Wee Lum TanPage 23

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[SOLVED] 程序代写代做代考 1007ICT / 1807ICT / 7611ICT Computer Systems & Networks
30 $