[SOLVED] CS #include threads/loader.h

$25

File Name: CS_#include_threads/loader.h.zip
File Size: 263.76 KB

5/5 - (1 vote)

#include threads/loader.h

OUTPUT_FORMAT(elf32-i386)
OUTPUT_ARCH(i386)
ENTRY(start)/* Kernel starts at start symbol. */
SECTIONS
{
/* Specify the kernel base address. */
_start = LOADER_PHYS_BASE + LOADER_KERN_BASE;

/* Make room for the ELF headers. */
. = _start + SIZEOF_HEADERS;

/* Kernel starts with code, followed by read-only data and writable data. */
.text : { *(.start) *(.text) } = 0x90
.rodata : { *(.rodata) *(.rodata.*)
. = ALIGN(0x1000);
_end_kernel_text = .; }
.data : { *(.data)
_signature = .; LONG(0xaa55aa55) }

/* BSS (zero-initialized data) is after everything else. */
_start_bss = .;
.bss : { *(.bss) }
_end_bss = .;

_end = .;

ASSERT (_end _start <= 512K, “Kernel image is too big.”)}

Reviews

There are no reviews yet.

Only logged in customers who have purchased this product may leave a review.

Shopping Cart
[SOLVED] CS #include threads/loader.h
$25