COMP3411/9814 Artificial Intelligence Term 1, 2021
Assignment 1 Prolog and Search
Due: Friday 19 March, 10:00 pm
Marks: 20% of final assessment for COMP3411/9814 Artificial Intelligence
Part 1 Prolog
In this part, you are to write some Prolog programs.
At the top of your 8ile, place a comment containing your full name, student number and assignment name. You may add additional information like the date the program was completed, etc. if you wish.
At the start of each Prolog predicate, write a comment describing the operation of the predicate.
Testing Your Code
A signi8icant part of completing this assignment will be testing the code you write to make sure that it works correctly. To do this, you will need to design test cases that exercise every part of the code.
You should pay particular attention to boundary cases, that is, what happens when the data you are testing with is very small, or in some way special. For example:
What happens when the list you input has no members, or only one member?
Does you code work for lists with both even and odd numbers of members?
Does your code work for negative numbers?
Note: not all of these matter in all cases, so for example with sqrt_table, negative numbers dont have square roots, so it doesnt make sense to ask whether your code works with negative numbers.
With each question, some example test data are provided to clarify what the code is intended to do. You need to design further test data. Testing, and designing test cases, is part of the total programming task.
It is important to use exactly the names given below for your predicates, otherwise the automated testing procedure will not be able to 9ind your predicates and you will lose marks. Even the capitalisation of your predicate names must be as given below.
Question 1.1: List Processing
Write a predicate sumsq_even(Numbers, Sum) that sums the squares of only the even numbers in a list of integers. For example,
?- sumsq_even([1,3,5,2,-4,6,8,-7], Sum).
Sum = 120
Note that it is the element of the list, not its position, that should be tested for oddness. (The example computes 2*2 + (-4)*(-4) + 6*6 + 8*8). Think carefully about how the predicate should behave on the empty list should it fail or is there a reasonable value that Sum can be bound to?
To decide whether a number is even or odd, you can use the built-in Prolog operator N mod M, which computes the remainder after dividing the whole number N by the whole number M. Thus a number N is even if the goal 0 is N mod 2 succeeds. Remember that arithmetic expressions like X + 1 and N mod M are only evaluated if they appear after the is operator. So 0 is N mod 2 works, but N mod 2 is 0 doesnt work.
Question 1.2: List Processing
Eliza was the name of the first chatbot written by Joseph Weizenbaum at MIT in the mid-1960s. It pretended to be a psychiatrist, so that it only had to do simple transformations on the input and turn a statement into a sentence. If a sentence is represented by a list of words, an example of a simple transformation is:
?- eliza1([you,do,not,like,me], X).
X = [what,makes,you,say,i,do,not,like,you]
Here, the transformation is to put What makes you say in the front of the sentence and replace you with i and me with you.
Write a Prolog program that takes a sentence in the form of a list with replacements:
you i me you my your
and prepends the list [what, makes, you, say] to the transformed list.
Your can write helper predicates, but the top-level predicate MUST be called eliza1.
Assume that all sentence begins with you, but if you had me and you would that make a difference to your program?
An input list that is empty i.e. [], should return an empty list.
Assume sentences are grammatical correct, so we wont test something like [you, me].
By default, SWI Prolog limits the number of elements in a list that it prints. You might see the answer to your query ending with [a, b c | ]. You can force printing longe lists with the directive:
:- set_prolog_flag(answer_write_options,[max_depth(0)]).
which you can put at the top of your file. max_depth(0) means no limit.
You MUST include : at the start of the line. This is a Prolog directive.
Question 1.3: List Processing
The rules in Question 1.2 work if you starts a sentence but wont make much sense for an example like this:
?- eliza1([i,wonder,if,you,would,help,me,learn,prolog], X).
X = [what,makes,you,say,i,if,wonder,i,would,help,you,learn,prolog]
What would be better is:
?- eliza2([i,wonder,if,you,would,help,me,learn,prolog], X).
X = [what,makes,you,think,i,would,help,you]
Write a new predicate eliza2 (dont forget the 2) that takes a list of words: [ , you,
and creates a new list of the form:
[what, makes, you, think, i,
i.e. skip the words before you and after me, and insert the words in between you
and me into the new sentence between i and you.
Hint: You can use the built-in predicate append(X, Y, Z) to do a lot of the work for you. Remember, append can be used to split a list, as well as concatenating lists.
Question 1.4: Prolog Terms
Arithmetic expressions can be written in prefix format, e.g 1+2*3 can be written as add(1,mul(2,3)). Iftheoperatorsavailableareadd,sub,mul,div,writea Prolog program, eval(Expr, Val), that will evaluate an expression, e.g.
?- eval(add(1, mul(2, 3)), V).
V=7
?- eval(div(add(1, mul(2, 3)), 2), V). V = 3.5
If you wish, you may use the builtin predicate number(N), which is true when N is a number and false otherwise (e.g. when N is a compound term like mul(2, 3).
You will need is use the is built-in predicate to do the actual arithmetic.
We will not test for division by 0, but if you include a check for division by 0, your
coding style will be much better.
Testing
This assignment will be marked on functionality in the first instance. However, you should always adhere to good programming practices in regard to structure, style and comments, as described in the Prolog Dictionary. Submissions that score very low in the automarking will be examined by a human marker, and may be awarded some marks, provided the code is readable.
Your code must work under the version of SWI Prolog used on the Linux machines in the UNSW School of Computer Science and Engineering. If you develop your code on
any other platform, it is your responsibility to re-test and, if necessary, correct your code when you transfer it to a CSE Linux machine prior to submission.
Your code will be run on a few simple tests when you submit. So, it is a good idea to submit early and often so that potential problems with your code can be detected early. You will be notified at submission time if your code produces any compiler warnings. Please ensure that your final submission does not produce any such warnings (otherwise, marks will be deducted).
Part 2 Search Question 1: Search Algorithms for the 15-Puzzle
In this question you will construct a table showing the number of states expanded when the 15-puzzle is solved, from various starting positions, using four different searches:
(i) Uniform Cost Search (with Dijkstras Algorithm) (ii) Iterative Deepening Search
(iii) A*Search (using the Manhattan Distance heuristic)
(iv) Iterative Deepening A* Search
Go to theWebCMS. Under Assignments you will find Prolog Search Code
prolog_search.zip. Unzip the file and change directory to prolog search, e.g. unzip prolog_search.zip
cd prolog_search
Start prolog and load puzzle15.pl and ucsdijkstra.pl by typing
[puzzle15]. [ucsdijkstra].
Then invoke the search for the specified start10 position by typing
start10(Pos),solve(Pos,Sol,G,N),showsol(Sol).
When the answer comes back, just hit Enter/Return. This version of Uniform Cost Search (UCS) uses Dijkstras algorithm which is memory efficient, but is designed to return only one answer. Note that the length of the path is returned as G, and the total number of states expanded during the search is returned as N.
a) Draw up a table with four rows and five columns. Label the rows as UCS, IDS, A* and IDA*, and the columns as start10, start12, start20, start30
and start40. Run each of the following algorithms on each of the 5 start states: (i)[ucsdijkstra]
b)
Briefly discuss the efficiency of these four algorithms (including both time and
(ii)[ideepsearch] (iii)[astar] (iv)[idastar]
In each case, record in your table the number of nodes generated dur-
In each case, record in your table the number of nodes generated during the search.
ing the search. If the algorithm runs out of memory, just write Mem
If the algorithm runs out of memory, just write Mem in your table. If the code
in your table. If the code runs for five minutes without producing out-
runs for five minutes without producing out- put, terminate the process by typing
put, terminate the process by typing Control-C and then a, and write
Control-C and then a, and write Time in your table. Note that you will need
Time in your table. Note that you will need to re-start prolog each
to re-start prolog each time you switch to a different search.
time you switch to a different search.
(b) Briefly discuss the efficiency of these four algorithms (including both time
memory usage).
and memory usage).
Question 2: Heuristic Path Search for 15-Puzzle (2 marks)
Question 2: Heuristic Path Search for 15-Puzzle
In this question you will be exploring an Iterative Deepening version of the
In this question you will be exploring an Iterative Deepening version of the Heuristic
Heuristic Path Search algorithm discussed in the Week 4 Tutorial. Draw up
Path Search algorithm discussed in the Week 3 Tutorial. Draw up a table in the
a table in the following format:
following format:
start50
start60
start64
IDA
50
14642512
60
321252368
64
1209086782
1.2 1.4 1.6
Greedy
The top row of the table has been filled in for you (to save you from running some
The top row of the table has been filled in for you (to save you from running
rather long computations).
some rather long computations).
(a) Run [greedy] forstart50, start60 and start64, and record the values returned for G (a) Run [greedy] for start50, start60 and start64, and record the values
and N in the last row of your table (using the Manhattan Distance heuristic defined
returned for G and N in the last row of your table (using the Manhattan in puzzle15.pl).
Distance heuristic defined in puzzle15.pl).
(b) Now copy idastar.pl to a new file heuristic.pl and modify the code of this new file so
(b) Now copy idastar.pl to a new file heuristic.pl and modify the code of that it uses an Iterative Deepening version of the Heuristic Path Search algorithm
this new file so that it uses an Iterative Deepening version of the Heuristic
discussed in the Weak 3 Tutorial Exercise, with w = 1.2 .
Path Search algorithm discussed in the Week 4 Tutorial Exercise, with
In your submitted document, briefly show the section of code that was changed, and
w = 1.2 .
the replacement code.
In your submitted document, briefly show the section of code that was (c) Runch[haenugreisdt,ica]nodn tshtaertr5e0p,lastcaermt6e0natncdosdtea.rt64 and record the values of G and N in
your table. Now modify your code so that the value of w is 1.4, 1.6 ; in each case,
(c) Run [heuristic] on start50, start60 and start64 and record the run the algorithm on the same three start states and record the values of G and N in
values of G and N in your table. Now modify your code so that the value your table.
of w is 1.4, 1.6 ; in each case, run the algorithm on the same three start states and record the values of G and N in your table.
(d) Briefly discuss the tradeoff between speed and quality of solution for these five algorithms.
(d) Briefly discuss the tradeoff between speed and quality of solution for these five algorithms.
2
Submitting your assignment
Your submission will consist of two files: assign1_part1.pl should contain all of your Prolog programs; and assign1_part2.pdf should contain the results of your search experiments in part 2.
To hand in, log in to a School of CSE Linux workstation or server, make sure that your files are in the current working directory, and use the Unix command:
% give cs3411 assign1 assign1_part1.pl assign1_part2.pdf
Please make sure your code works on CSEs Linux machines and generates no warnings. Remove all test code from your submission. Make sure you have named your predicates correctly.
You can submit as many times as you like later submissions will overwrite earlier ones. Once give has been enabled, you can check that your submission has been received by using one of these commands:
The submission deadline is Friday 19 March, 10:00 pm.
10% penalty will be applied to the (maximum) mark for every 24 hours late after the deadline.
Questions relating to the project can be posted to the forums on the course Web site.
If you have a question that has not already been answered on the forum, you can email
it to [email protected] Plagiarism Policy
Group submissions are not allowed. Your program must be entirely your own work. Plagiarism detection software will be used to compare all submissions pairwise (including submissions for any similar projects from previous years) and serious penalties will be applied, particularly in the case of repeat offences.
DO NOT COPY FROM OTHERS. DO NOT ALLOW ANYONE TO SEE YOUR CODE
Please refer to the UNSW Policy on Academic Honesty and Plagiarism if you require further clarification on this matter.
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